German Strongpoints are all planned and bunkers etc purchased (All Britannia / Defence in Depth) for each one. Cutting of foam has commenced although I have been wrestling over the depth of the trenches. In reality the figures should be unseen when in a trench unless they are on a firing step. I have gone for the visual war game look, so the figures are seen when they are placed in the trench. To complete the project I need to make 9 German Strongpoints. The largest will be 450mm by 1200mm (COD) which will be over 4 boards to allow for storage. A few more landing craft have been painted including a Landing Craft Rocket (Britannia) which will have a cameo role at the start of the game.
I am still hopeful of being ready for next June. Terrain making has taken up a large part of my time. I have been making extra beach sections some with sea walls. These are are nearly complete. I am also re-painting by sea/ beach sections to match the new beach sections which will be complete by next week hopefully.
Wave 1 for the British has been completed the 13th / 18th Hussars have been painted and based which will be Wave 1 and part of Wave 5. Only another 12 waves to sort out for the Brits.
Sunday 29 September 2019 witnessed our refight of the Siege of San Sebastian (1813) at Rob's War Room. Phil was umpiring, and by consensus was considered to have outdone his own high standards with the terrain, which looked spectacular.
The town of San Sebastian was situated on a headland in Basque country, northern Spain. It was one of the last outposts of Napoleon's French, and a target for Wellington's army. The game replayed the second siege, which ended historically in a British victory.
Last night's club game saw the first trial of my new Thirty Years War rules, 'Tercio Viejo!'
I have been fascinated by this period for a long time: it combines a wealth of wargames possibilities with captivating personalities and contrasting tactical systems, but I lacked the figures to do it justice. The war always seemed a bit overwhelming from a wargames perspective, until I came up with the concept of the 'Universal Block System'.
I have been waylaid a bit on this project painting WW2 1:3000 scale ships for a future Guadalcanal Campaign with Richard along with hundreds of 1;600 scale planes. In addition I have also been adding to my Dearth in Dark Continent ranges by painting lots of Foundry 28mm Colonial African figures. However I am now completely focused on getting this project ready for next June. I have started to layout the terrain to work out what I need to complete the table. I want to create an additional 200mm deep beach section to add to the water sections I have, some of which will have sea walls.
Painting has started on the landing craft see attached pictures of some LCTs and LCMs.(all from Britannia miniatures). In addition I have added to the German artillery of 1716th artillery regiment, a Skoda 100mm Gun and a French 155mm gun (Early War Miniatures) for strong points Morris and Daimler respectively. Also acquired some Heavy British AA, a 3.7 inch gun (SHQ) for the beach group and Valentine Bridge-layer (Armourfast vehicle with conversion set from S and S models) which was attached to HQ of Staffordshire Yeomanry 27th Armoured Brigade. These have been made and primed, ready for painting.
Working on the LCIs and a Rocket Support Ship. I have run out of RN Light Grey B5 paint from colourcoats who are out of stock so the LCAs are on hold at the moment.I have started to paint Wave 1 the 13/18th Hussars with their DD Sherman tanks