Napoleonic Naval

Napoleonic naval warfare has always fascinated me and I have finally got around to painting and rigging the fabulous models I have bought from Langton miniatures. For the first two outings we used Langton's fast play version of Signal Close Action. There are a great set of rules to get everyone into the period. It was the British against the Franco-Spanish navy.

Every player has a squadron of 3 ships usually one 1st/2nd rate with 2 third rates although one of the Franco-Spanish squadron was composed of all large 80 gun third rates. The crew quality varied from Average to Elite for the British and for the Franco-Spanish from Poor to Good. The British generally having smaller ships compared to Franco-Spanish who had in their fleet the largest warship of its time the Santisima Trinidad with her 130 guns!

It is fair to say on both occasions the players had a great game although in many cases learning the hard way why getting the Weather Gauge was so important. The British were victors on both occasions by co-ordinating the squadrons better and bring decisive force to bear on the more isolated Franco-Spanish squadrons.

Early Desert War in 15mm

Mark and Simon put on a great 15mm WW2 game based on the early Desert War. Here is how the game went and for me as the Desert Rats player the war was over..... The Deutche Afrika Corp have identified a lightly guarded fuel dump in the Libyan desert. They send forward a battle group of seven panzer III, three panzer IV and two panzer II with infantry in half tracks, armoured cars and two PAK 40 anti-tank guns. The British have a platoon of men, some light armoured cars and two 2 pounder anti-tank guns all dug into the town and around the fuel dump.

Vietnam - Charlie Don't Surf

Richard kindly put on a great Vietnam game that has spurred me on to start painting my 20mm Vietnam collection. I brought down some of my home made jungle pieces and a few hooches that I had to add a bit of flavour and some Flames of war Paddy field. The game was one of the scenarios from Charlie Don't Surf scenario book Surf's Up. It was a search and destroy mission by the US forces centred on on a Vietnamese village.

WW2 - Hill 112 - Normandy 1944

For our December game at the War Room I put on a WW2 game set in Normandy 1944 based loosely on the British army's attempt to capture 112. This involved a British infantry attack supported by Churchill tanks attacking dug in Germans in particular SS panzer grenadiers. We used the Battlegroup rules and unfortunately we made a few errors in playing the game. The main error was under providing the British players with activation cards which really hampered their attacks. The British attacked with 3 companies of infantry each supported by a troop of Churchill tanks.


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